6"It's quite simple," Jared replied. "First, you use the keypad to enter a time, a location, and an event. Next, you
place the helmet on your head and securely fasten the strap. Finally-and this is the easy part-you go to sleep.
As you sleep, the machine will use the data you entered to create a lifelike dream sequence that basically
transports you wherever you want to go."
7Derek nodded, still wary of his brother's apparatus. He wasn't sure that he wanted some machine toying with his
subconscious while he slept like a baby. However, Derek remembered the reason why he had asked his brother
about the Dream Machine in the first place. His history class was creating a Web site about the ancient Olympic
Games and Derek had to write about the stadion. He had yet to pen a single word, and his presentation was due
the following day.
Derek took a deep breath and picked up the helmet. He programmed the following information: 776 B.C.E.,
Olympia, Greece, stadion. Then he placed the clunky machine on his head, fastened the strap, and tried to get
comfortable in his bed. Eventually, he drifted off to sleep. . . .
x Another word for transports is
A
baffles.
B
changes.
C
draws.
D moves.
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